![]() ![]() Once bugs like these are taken care of textures should appear much sharper. For my mid system (3770k and a 970) it introduces more problems than solves… Not trying to sound like a self-entitled jerk I understand and value his contribution to Fallout being a modder myself.Īs for the lack of detail there is also a massive issue/bug in the game where textures fail to change from there low res lod versions to there higher res versions. I am waiting for the mod to update before I try again because it has a rather nasty habit of killing grass far away drastically reducing long distance view fidelity. so therefore ill be redoing all the normal and specular maps in BC5 for update 0.12, also i HOPE that redoing everything in its “proper” format MIGHT fix all the visual bugs people have been seeing all in one go” ![]() typically for only 120kb more data per file. “So people are having wonderful performance with v0.11 which is awesome! however someone pointed out the relativity of dxt1 to BC5 texture compression for normal maps with BC5 being almost lossless and dxt1 looking like minecraft. ![]() The mod author has run into his own problem as pointed out to him which he is in a midst of fixing. ![]() The issue is about the file size of textures as well as objects having higher res textures then is needed, i.e a white coffee cup might have a 1024 texture when realistically a 512 would be more then enough. ![]()
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